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KELTON EVANS
UNITY / C# • VR & GAME DEVELOPER
KELTON EVANS
I build games and immersive simulations in Unity and C#, with a focus on interactive systems, reusable frameworks, and real-time optimization.
My work spans enterprise VR applications for pharmaceutical environments and game projects, including procedural interactions, character systems, and multiplayer experiences.
UNITY / C# • VR & GAME DEVELOPER
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